Tag Archives: players

Moyes to Continue his Impersonation of “Sir” Fergie – But is he REALLY Nasty Enough? – by Rob Atkinson

Fergie Teaching Moyes How To Be A Complete Bastard

Fergie Teaching Moyes How To Be A Complete Bastard

It still looks as though rookie Man U manager David Moyes is determined to continue with his attempts to appear as a “Fergie Lite”, a watered-down version of his tyrannical predecessor.  There may well be those who will speculate that Moyes is receiving the benefit of some tips in “How To Lose Friends And Intimidate People” from past master “Sir” Alex Ferguson.  Lesson One was evidently “How to whinge”, and resulted in an ill-advised bleat about facing Liverpool, City and Chelsea in the first five Man U league games.  This was swiftly followed by “Arrogance for Beginners”, manifesting itself in a nasty little dig at former club Everton for “holding back the careers” of their players Leighton Baines and  Maroune Fellaini.  In this context, “holding back careers” evidently meant refusing to let Man U buy them at a cut price.  Moyes claimed that, if he were still the boss at Everton, he would of course not stand in the players’ way, letting them follow their hearts’ desire which is naturally to play for Man U.  Everton fans are, understandably, less than impressed by this bold assertion and have been busily engaged in slaughtering Moyes in the Twittersphere.  Fellaini eventually made the move to The Dark Side for a less than bargain £27 million or so.

The suggestion that Moyes as Everton manager had a less than robust attitude to protecting his own club’s interests in the transfer market was hinted at previously when Moyes was telling of how he was approached to take over at the Evil Empire.  It would seem that he received a call from The Great Man himself, the one and only Alex Taggart, large as life and twice as purple.  Moyes confesses that he had no idea it was about the Man U job, and assumed that Fergie was calling him to “let me know he was taking one of my players”.  Again, this is a soundbite calculated to enrage any proud Toffeeman, and it doesn’t go down too well with fans of other clubs outside the Theatre of Hollow Myths either, the clear inference being that all Man U have to do to sign the player of their choice is to casually let that player’s current club know that a deal will be done.  If that really was the extent of the Trafford-based club’s influence over the game as a whole, then frankly they have grossly under-achieved in not winning every cup, every year, ever since Uncle Rupert bought the game for them.

Whatever the case, Moyes now finds himself on the business end of this power gradient, and he clearly seems determined to make hay while the sun shines.  If this means re-inventing himself as a sort of less puce Alex, then – seemingly – so be it.  Those of us who have spent a productive lifetime hating Man U and everything connected to them, may just have had some worries about a “nice guy” like Moyes making our task of despising them that bit harder.  It would seem that, after all, we had nothing to be concerned about, and that Man U under Moyes appear likely to continue to be as intrinsically despicable, arrogant and annoying to proper football fans as they have ever been.

This will naturally please those lost souls in Devon, Milton Keynes and Singapore who still count themselves as hardcore Man U fans (since 1993), but for the rest of us who had hoped that football would be a nicer and more wholesome place without Sir Taggart, the sad truth is that it’s probably going to be business as usual – though hopefully without all that ill-gained silverware.  Because Moyes may talk the talk, but he’s done nothing as yet to suggest that he’ll be able to walk the walk.

Game Giant Mattel’s “Complete Disregard” for Their Legion of Online Scrabble Fans

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Toy manufacturing giant Mattel are under fire from thousands of fans addicted to their online version of “Scrabble“, the popular word game played on a board with letter tiles, which has sold approximately 150 million sets worldwide. The row has erupted since the virtual web-based game, played regularly by a legion of Scrabble addicts on the Facebook platform, underwent “improvements” recently – changes which actually amounted to a complete revamp and not, according to angry users, in a good way.

The first inkling of change came in an online message seen by users as they started or rejoined ongoing games. A better experience was promised, and an exciting new look. What wasn’t flagged up was the overnight loss which would ensue, of game records, results, scores and contacts built up in some cases over years of enjoyable competition. Overnight, hordes of dedicated users found that their treasured online profile of games and opponents had been lost. Many thousands of people who had found friends in this virtual Scrabble world were angered to find that their fellow players were not in touch with them anymore, no warning having been given, no consultation having been entered into, and no option to retain the friendly competition that had lasted for so long and given such enjoyment.

What these frustrated online Scrabblers are left with is the unwelcome sight of a new version of the Facebook-hosted game which some have described as “brash” and “vulgar”. The rankings they have built up over long periods of participation, some players having many games on the go at any one time, have been lost, utterly and without warning. As many as 3.5 million online users were left with an unwelcome surprise as their opponents vanished along with the Scrabble-based friendships which had grown up between so many of them. Is this right or fair? More importantly perhaps for Mattel, is it even good business? There is, after all, that powerfully iconic word “goodwill” which many business people (and even some international conglomerates) keep close to hand at all times, as a reminder not to go stomping all over their customers, for fear that they may take their custom elsewhere. But Mattel seem curiously insensitive to the implications of goodwill in this case, and appear instead to be determined that there should be no going back, despite the growth and proliferation of some vociferous movements of protest and resistance.

The fury of the people affected, who have been so abruptly denied their daily “fix” of Scrabble and companionship alike, is readily understandable. A typical player is 72 year-old Kath Ward from Dunstable in Bedfordshire. She told the Mail Online:

‘My daughter knows that I like Scrabble, so when she found the game on Facebook she encouraged me to join and I signed up just to play. I have loyally played it every day since unless I am on holiday or terribly busy. I play for about three quarters of an hour to an hour depending on how many games I have on the go. I have made friends with people all over the world. People were very nice, you start off saying something like “that was a good word” and go from there. You get to know people. One of the people I regularly played with is in Spain and when we were there she invited us to visit. It saved all your games, so you had a record of all the people you had played and your statistics. This game means a lot to people – mostly silver surfers – they had dozens of friends on it. But it’s all been wiped overnight.’

Mrs Ward’s is one voice among many thousands being raised angrily at the sudden and arbitrary way in which their pastime has been wrenched from them. Users are talking about friends they’ve been in touch with for years, forming an online community of online Scrabble addicts, often chatting about general matters in between games, sometimes arranging to visit on holiday – but in many cases the previous version of online Scrabble was their only contact, and for some – shatteringly – the friendships have been lost with the abrupt deletion of all existing data.

On a purely competitive level, the point is also made that this was Scrabble – not some passing fad as many online games are – and that Scrabble people are obsessed with their records and rankings. Who should know this better than Mattel, the creators of the game? And yet they have acted in what seems an extremely rash manner to eradicate all these records, rankings and scores. The Mail Online reported a spokesman for Mattel as stating:

‘The Scrabble Facebook game is now managed by a new partner EA Mobile. The benefits of the new game include gameplay across devices, the addition of the Collins Official Scrabble Wordlist, the ability to play in six languages, the option to customise boards and tiles and the option to play ad-free. As part of the transition, we were unable to carry over ongoing games and statistics, the timer mode and the manual match-making function. The new version will have the same robust statistics moving forward.’

On that last point, many long-time Scrabble users are highly dubious, claiming that the ongoing stats include many people who have actually abandoned the game in disgust at the changes which were imposed. Mattel appear determined to remain obdurately on course with the new game; outraged former users seem equally set on maintaining their loud objections and making as much of a protest as possible for as long as it takes. The strength of the movement against the changes appears to be growing: one Facebook group maintains that the Scrabble changes are reversible, and continues to demand that Mattel see sense, look to their customer goodwill and set matters straight.

Watch this space!